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Black Dwarf – Reserved breed of
dwarf who live in the remote territories of Flavency. They have midnight black
skin, eyes of black, dark blue, or white, with hair colored black, gray, or
white. They hate people and get along with the giants of their land.
Blind ghosts - In Suvarian culture, gouging out the eyes of the dead and or
dying is considered a dishonorable death. Thus, the superstition of blind,
dishonorable ghosts arose and are feared by many. Also, one may lay a curse on
another by foretelling their ghost will be blind or blind ghosts will haunt
them.
This curse originated from the War of the Royals once the
rebellious Solarics were slain and rightfully blinded. Their bodies were left
to rot within the depths of Fogranna Line’s eastern forested edge. Soon after,
blind ghosts were seen by commoners searching for their bodies. The eastern
side of the forest was abandoned, renamed Deep Wilds, and was reclaimed by the
Wilder KinFolk soon after.
Bronn the DogStare – The Head Fang of Fang Kin. He is a ruthless
barbarian who hungers for more territories. He is known as a fearless leader
with one pale blue eye and one dark brown eye.
Cedany (Sid-any) – Olivia’s lady in waiting who
began serving her when they were young.
Cedar Folk – Wilders nestled beside Wolf Kin territory, Cedar Folk, consists
of two Kins: Root and Shade Kin. Root Kin is known for its knowledge of herbs,
roots, barriers, and so forth in terms of healing and poisoning. Shade Kin is a
mysterious, reserved Kin often communing with Wraiths, thus learning dark arts,
a little of The Pravus, only a few KinFolks know. Nearly every Flesh Thief
derives from Shade Kin.
Charnelic (Char-nell-ick) – The most ruthless of the Suvarian, elvish
kindreds. Typically disturbing the peace, taking part in shady activities, and
are keen on the dark, gory side of life; Charnelics are rarely trusted. Their
skin is pitch black, hair dark, gray, white, silver, or, rarest of all, bronze.
Their eyes range from white, gray, and black to amber, rust, and blond. They
are the only mortals who have gray eyes, thus thought of as Wraiths at times
and killed.
During the War of the Royals, they sided with the rebellious
Solarics and, once their rebellion was crushed, fled and became a renegade
kindred. The name Charnelic derives from the word charnel, as in a charnel
house, which is a building or vault where corpses or bones are piled; also
associated with a violent death.
A putdown for Charnelics is ‘Runners’. When the rebels during the War
of the Royals were defeated, the Charnelics were the first to retreat, avoiding
slavery and mass slaughter, yet gaining a fend-for-ones-self persona.
Cold Speaker – In Flavency, birds can be trained to speak, using dark arts
endowed by Frost Ghosts (the Flavencen name for Wraiths), to send messages.
They have the ability to speak, but must speak only to the person intended to
receive to prohibit speech. If the recipient is dead, they are free to speak to
whomever they chose.
Crimson Rings - When a Song Bearer has reached Seer-hood, The Wizard adorns
their wrists to a deep crimson hue, textured with intricate loops, lines, and
designs, as a sign of their promoted position.
Crown Haven – Duke Aldret’s estate, closest dwelling to Wraith’s Hollow, and
place of refuge for Tulish royalty.
Dar-o-gal (Darr-ow-gal) – White Dwarf mercenary leader who Prince
Theron hired to find Lady Olivia. He was formerly a general during the Dragon
War.
Duke Aldret (Al-dur-et) – Half-giant, half-human duke who owns Crown
Haven, nestled close to Wraith’s Hollow. In Prince Theron’s youth, Duke Aldret
taught him strategy, geography, government, leadership, and several other
subjects. He is considered a well-respected duke, regardless of his half-human,
half-giant origins. His skin is pitch black, eyes a piercing, icy blue, and
hands and feet disproportioned because of his half-blood disadvantage.
Elshender – Proxy Elshender is a knight and proxy to Prince Theron. He is a
large, well-built man, with long brown hair and a scruffy beard, who fights
with two swords. He is the son of Baron Sedrick, though his lower-class
upbringing hindered him little in supporting his prince since childhood.
Flavency (Flah-ven-ci) – The
northernmost realm, a frozen wasteland, home to dwarfs, giants, and, if legends
are true, frost dragons.
Flesh Thief – The Wraith-led
craft to taking a skin, from a man or animal, and wearing it like the thief’s
own skin. The skin is tightly synched against the thief’s body and, by dark
magical means, their body adjusts to fit the skin’s shape, forming a snarling
wolf to a graceful lady. The fleshy covering is uncomfortable and must be
maintained by constant flexing and rubbing in oils to prevent cracking. The
majority of Flesh Thieves are Shade Kin.
Han Ci – The Treeling-infested country across the Ardi’on Sea, adjacent
to Tulaun. Treelings dominate the land, happily living alongside snarling
werewolves and mischievous pookas. Harts thrive amid the unending forest,
however the Jaw Jin, the only humans to live in Han Ci, struggle to survive.
Because trees do not require cities, they are few and far between. They worship
the goddess of water, Sin Jo Lyn, god of earth, Won Show, god of sunshine, Tee
Ahn, and goddess of fire, Yin Yah.
The realm is in constant tension because of Han Ci’s callous
nature toward the Rotten Lot: anyone who proves weak, disabled, or rebellious.
Lumbermen continually chop down citizens deemed Rotten, selling their wooden
pieces to other realms or, if not a Treeling, as slaves. Rebellion is within sight.
Head – The leader or chief of a Wilder Kin.
Highest Melodies - This collection of songs The Wizard sang to create the worlds.
The songs are alive and active, sharper than any double-edged sword. It
penetrates even to divide soul and spirit, joints and marrow; it judges the
thoughts and attitudes of glass hearts. 5 Nothing can escape the
Highest Melodies, its power flowing from The Wizard’s Red Magic. When sung, the
Highest Melodies change the environment they are in, bringing warmth, light,
gentle winds, and a stirring of one’s soul. Faced with such dangerous might,
Wraiths can only surrender, flee, or face The Wizard’s fatal wrath.
KinFolk – Wilders refer to themselves as the KinFolk instead of the word
‘Wilder’. This one word sums up each of the five Folks and every sub Kin.
King Matthias – King of Tulaun, Prince Theron’s father.
Krea (Kree-ah) – Olivia’s lady in waiting. She
is an adventurous, uneducated girl who began serving Olivia when they were
young.
Lunaris (Loon-ar-ies) – An elvish kindred who typically have pale
skin hued creamy white or soft blue, hair of night black or moonbeam silver,
and eyes of purple, silver, black, or faded gold. During the War of the Royals,
the Lunaris were the first to align with the rightful Solaric rulers. Thus,
when the civil war was over, the Lunaris were given a higher standing than the
other elvish kindreds: second to the Solarics themselves. A putdown for Lunaris
is ‘blindie’, mocking Lunarsis’ blind-like pale eyes. This term reveals the
mocker views the Lunaris as an already blind ghost.
Nan – Elderly servant of
Olivia, cares for her in a motherly way, yet has her own secret agenda.
Olivia – Lady Olivia is the daughter of Earl Gavin, raised by her uncle,
Earl Quinn, after the death of her mother. She is known for her long blonde
hair, emerald eyes, and allegiance to The Wizard.
Poisoned air – A derogatory phrase, implying the air is unhealthy and poisoned,
and sickness, disaster, and/or death will come soon. It is the most vulgar
swear word.
Pooka – A small, cat-like creature with various colored pelts, golden
eyes, human-like hands, and a long, long tail. Known for craving children
flesh, pookas thrive in ominous places, can befriend Charnelics, and, though
small in stature, have overpowering personalities. They originate from Han Ci
and are viewed with high regard within their realm.
Primis – Countess Primis is a highborn lady and aunt to Lady Olivia. When
Olivia’s mother died, she was given to Countess Primis for the duration of her
childhood. Primis never understood or tolerated Olivia’s youthful spirit.
Proxy – The second-in-command of a master, general, prince, Master
Wraith, etc.
Queen Ellis – Queen of Tulaun, mother of Prince Theron, and a darling elderly
lady of grace.
Quinn – Earl Quinn is Olivia’s uncle and husband of Countess Primis. He
is a quiet, self-centered man bent on demanding respect without offering it to
others.
Red – A symbol of The Wizard and a source of his life-giving and
deadly power.
Red Master – The title of a Seer mentoring a Song Bearer.
Sacred Creature - A Red item, may it be an animal or thing of nature, which bears
a sign and/or message from The Wizard. Examples are a carnal, fox, red oak
leaf, red sunset, fire, and blood.
Seer - Individuals who dedicate their life’s work to The Wizard’s
leading. They wear red robes, are marked by Crimson Rings, and cannot wear
shoes. This helps them stay humble when they walk through unpleasant grounds,
for the snow, mud, and rain reminds them they still are mortal and must stay
humble. Thus, it is hospitable in Tulish culture to provide a soft piece of fur
for a Seer to rest his or her feet upon. Seers can marry, yet few do. They do
not have an occupation for The Wizard is their dedication throughout life.
Sea Folk – The Wilder Folk living along the Eastern coast of Deep Wilds,
Sea Folk is comprised of three Kins: Sand Kin, Cave Kin, and Tide Kin. Sand Kin
is a small, weak Kin hardly worth the other Kins’ time whereas Cave Kin are
highly regarded. Cave Kin live in unending cave system carved into Unki’s Face;
a seaside cliff face miles long. Because Unki, Wilder’s superior god of war, is
made of stones and caves are made of stone, Cave Kin are considered a wise and
holy Kin. Most Stone Listeners travel to Cave Kin territory to learn and
perfect the art of listening.
Septimus (Sep-tim-us) – The Spellbinder’s right-hand man, formerly
bought as a slave, and werewolf of Brodwin Hall.
Sky Folk – The smallest Wilder Folk, Sky Folk once comprised of three Kins:
Wind Kin, Cloud Kin, and Storm Kin. Both Wind and Cloud Kin faced elvish
warmongers and, because of their fewer numbers, were defeated and obliterated.
Storm Kin is the last surviving Kin, mourning the death of their other KinFolk,
yet learning from their mistake. They are a spindly, half-naked Kin adorned in
tattoos and led by Thurni of Thunder and his faithful woman, Cluda.
Sobriina (Sow-bree-nah) – Mistress Sobriina les Desoreel is a
Lunaris, eldest daughter of Master Offron, and warrior. She has long, silken
black hair, purple eyes, and tanned skin known for her use of her two anelaces,
which she nicknamed her ‘little ladies’.
Solaric (Sol-ar-ick) – The heist class of elvish kindred in
Suvaria. They typically have pale skin with freckles either hued dark or light
brown, blond, red, or gold. Their hair, long and smooth, is also typically red,
blond, golden or white. Eye color can be black, white, red, gold, pale yellow,
and, coveted above all, royal blue. They are seen as the royal kindred of elves
and the only type to become king and queen. Each kindred of elf treats a
Solaric with the deepest respect.
A derogatory term for Solaric is ‘Corncob’. Because they are the
highest ranking kindred, they are egotistical and demanding, thus were given
the sarcastic metaphor of having a corncob up their butts.
Song Bearer - Apprentices to Seers who “bear” the songs of The Wizard. Though
they are not required to wear red clothing, they cannot wear shoes.
Spellbinder – A mortal who trades their heart for the Wraiths’ Prāvüs. Once
exchanged, the mortal’s eyes become gray, like a Wraith’s, and are ruled by
Wraiths and the dark powers endowed to them. Sometimes, Wraiths prolong a
Spellbinder’s life beyond humanly possible. Spellbinders are feared and nearly
unstoppable. Their power exceeds Suvarian Witches, for they give their entire
heart to Wraiths, unlike Witches who give piece by piece over a long period of
time.
Star Kings - In Suvaria, the Solarics are the only royal bloodline. When an
honorable king dies, he becomes a new Star and is worshiped and burned incense
to. The Star Kings are thought to guide and protect their people from above as
their followers constantly seek to attracted their attention with incense,
chants, reflective objects, and flattery.
Stag Folk – The woodsy tribe of the Wilders is Stag Folk. Though only made
by two Kins, Bone and Trail Kin, they are notorious hunters and trackers and at
one amid animals in the forest.
Stones on bones - A negative exclamation, referring to the Wilders’ way of disrespecting
the dead by burying their enemies, alive, under a mound of stones.
The One in Red – Another name for The Wizard, referring to his Red robe.
The Prāvüs (Prah-voos) – The dark magic Wraiths possess. If mortals
are exposed to too much of The Prāvüs, they will drop dead. Thus, Wraiths
introduce The Prāvüs to mortals in small, manageable doses. The Wizard is the
only being unfazed by the deathly force. In Latin, pravus means corrupt, evil,
improper, immoral or sinful.
The Wizard – The immortal, Red-cladded Lord who created all things and longs
to lead mankind with his wisdom and mercy. He protects his followers against
Wraiths while punishing the wicked. He can transform into anything he wishes,
teleport anywhere without effort, be invisible, and be located in several
places at once. His hair is long and pure white, his eyes a hot silver with
fiery glow speckled throughout. He does not have a weapon for he himself is the
weapon.
Theron – Prince and heir to Tulaun’s throne, keeper of the Western
Border, valiant knight, enemy of the Spellbinder, and betrothed to Lady Olivia.
He has sandy blond hair and dark, chocolate eyes.
Tulaun (Too-lahn) - Realm inhabited primarily by humans speckled
with centaurs, griffins, a few elves, and occasional immigrant from another
nation. The Wizard is worshiped and considered the unseen Lord of all,
delegating his songs of wisdom though the Highest Melodies and his Seers.
Unki the Firm (Un-ki) – The Head god of Wilder culture,
specifically the god of war. Unki is made of stone and rests in the holy caves
of the Cave Kin people. The only time Wilders permit other Kins through their
land is when they pilgrimage to Unki’s Cave and worship their barbaric god with
fire and chants. The phrase, ‘Unki strike your jaw’, refers to the god’s fist
made of stone breaking someone’s jaw and conquering them.
War of the Royals – Ages ago, there was a prince named Jesmon who
led a rebellion against his heir twin brother, Prince Debilongo, in order to
gain the throne. The war lasted ten years, dividing the realm in two: the
Sulphuros and Charnelics siding with Prince Jesmon and the Lunaris and
Sylvaines taking up arms with Prince Debilongo. The war ended with Prince
Jesmon being killed by Witch Rippers, his eyes blinded, and left to die alone
in what is now known as Deep Wilds. Those who aligned with the rebel prince
were deemed lower class, slaves, or outcasts whereas those who fought with Prince
Debilongo were granted higher positions throughout society.
During this time, Nauvoo Iles was a Suvarian prison and work camp,
yet the rebellion weakened Suvarian’s hold over the island chain. Thus, the
prisoners escaped, killing their wardens and guards, and claiming Nauvoo Iles
for themselves. Suvaria’s realm nearly crumbled, yet King Debilongo restored
order and the elvish kindreds continued on.
Warmonger – Suvarian soldier with the leather between metal joints dyed to
distinguish between elvish kindreds: Solaric, marigold, Lunaris, blue stone,
Sylvaine, juniper green, Sulphuro, pale yellow, and Charnelic, black.
Werewolf – Highly regarded citizens of Han Ci, werewolves are known for
their ability to shift between a human and animal form with wolfish
characteristics. Their wolf form is a bear-sized monster walking on all fours
with clawed, human-like hands and crushing jaws. Their human form is comparable
to humans, yet different enough to be recognizable. Their human form is
muscular, taller than most humans, their personality overbearing and
domineering, and eye color keeping their dog-like character. They sometimes
howl at the moon and, for those without shame, feast on others within the
realms, may it be elf, human, dwarf, Hart, and others.
White Dwarf – Type of dwarf, found along Flavency’s wastelands, flourishing
amid the ice and blizzards. They are the most civil with humans and other
beings, sometimes trading with other nations. They are short, stocky creatures
with pale skin, white hair, and pasty eyes.
Wilder – The term used by every people group besides Wilders themselves.
This one word sums up the entire KinFolk and generalizes each Kin into a
stereotype half-naked, barbaric stone worshiper.
Wolf Folk – The largest Wilder tribe is Wolf Folk, comprising of four Kins:
Fang Kin, Claw Kin, Howl Kin, and Moon Kin. They are known for their robust,
hulky sizes, dressed in wolves’ hide, and fearlessly charging into battle
simply for the enjoyment. They are feared, honored, and avoided by most.
Wraith – Immortal demon whose sole purpose is to overtake, consume, and
destroy the lives and minds of mortals. They come in various shapes and sizes,
all having gray eyes. Though invisible to most, mortals can sense their
presence by chills, their breath frosty clouds, and fires dancing in wild winds
when the sky is calm. The Wizard is the only force that can conquer a Wraith.
Wraiths are called different things between the realms. In Tulaun,
they are called Wraiths and seen as monster-like forms or humans. Suvaria
called Wraiths the Night’s Chasm, depicted as phantom, dark apparitions
appearing in the night. Han Ci names Wraiths as Yin Yah’s Demons, or Fire
Demons, in the embodiment of raging, uncontrollable fire. In Flavency, they are
called Frost Ghosts, seen as dead, frozen dwarfs walking aimlessly.
Wraiths cannot die.
Wraith Eyes – Once a Wraith conquers, controls, and/or owns a mortal, that
individual’s eyes will turn a shade of distinct gray.